Killer Chef
Fight hostile ingredients and cook their corpses to make a meal and satisfy your hungry customers!
Controls:
Use the arrow keys or WASD to move the chef around the screen
Use the spacebar to attack the veggies
Stand near the cooking stations and use E/Q to interact with interactives to chop and cook your meals
U to consume items and heal (+2 for cooked, +1 for uncooked, -1 for burnt)
Use numbers to select different slots in inventory
Use +/= to restart your game
Use "M" to mute
Use the "esc" key to access to main menu
Week 13 updates (11/22/20024)
-Added sounds for soup making
-Added keyboard m press for mute
-Added cheese enemy type
-Changed enemy hp from 5 to 4
Week 12 updates (11/15/2024):
- Added soup and salads to the game which can be created using the stovetop and countertop
-Finished tutorial and endless mode
- changed hitboxes and sprite layering
- Added audio
Week 11 updates (11/8/2024):
- Added endless mode where the game only ends once you die
-No more attacking or moving while eating
-No attacking while chopping and shorter chopping time
- items in the inventory are now selected using numbers
- bug fixes
Week 10 updates (11/1/2024):
- Added main menu with buttons to main game and tutorial (currently unfinished)
- Minor UI changes and bug fixes
- Limited inventory size
Week 9 updates (10/25/24):
- Added healing mechanic for consuming foods
- Added visual inventory
- Updated timing and UI for better gameplay
Week 8 updates (10/18/24):
-Added potato enemy type that moves around without a target
-Added visuals to stovetop and cutting board to represent the ingredients and the stages of cooking they are in
-Players now flash red when hit
-Player now interacts with the closest work station
-inventory now cycles items
Week 7 updates (10/11/24):
- Added different onion enemy types with different movement patterns and added them to orders
- shrunk attack range
- moved enemy spawns outside
- Added hp to UI, changed UI colors
- fixed enemy to player damage
- Added invulnerability frames after taking damage
- Removed enemy and player collision
Week 6 updates (10/4/24):
- Added work stations for cooking including a cutting board, stovetop, and trash can
- Added an orders station to see what customers want
- Added timer for the game, inventory, and scoring system based on order fulfillment and correctness. Also created UI to track these features
- Added random enemy spawning
- Added floor design
Week 5 updates (9/27/24):
- Added animations to chef
- Added combat features to the game, including a health bar for the carrot.
Week 4 updates (9/20/24):
- Added food AI
| Status | In development |
| Platforms | HTML5 |
| Author | EugeneJoo |
| Made with | Unity |
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